Game Idea
Game Title: rogue-like RPG (don’t have a name yet)
Concept statement:
A sample rogue-like RPG game with no plot yet. (will write a very sample one later)
In the game the player will use 2 type of weapons (Short range such as knife and long range such as gun) with 4 type of element (ice, fire, wood and aether) and different elements will react and cause effect
Genre or category of game:
rogue-like RPG
concept creation process/area (e.g. subtractive design, anti-game, mashup, etc.) and influences:
A sample mashup of ‘Soul Knight’ and ‘Wizard of Legend’ because I like both games and rogue-like games
Use the ‘4 element’ fight design from ‘Wizard of Legend’, will use the room design from ‘soul knight’ (every room will be connected by corridors)
And will include some other memes (not sure what meme will I include)
Audience and competitive analysis:
Will combat with other rouge-like games.
The audience will be basically rouge-like lovers especially people who like ‘‘soul knight’ and ‘‘Wizard of Legend’
Game treatment and concept art.
The game will be pixel game, and the player will use weapon to against the evil enemy’s and finally defeat the big boss during each fight the player will get money to unlock more weapon and buff the character in the prepare stage and due to it is a rouge-like game so each game is a new start and I think in web GL version will provide a special save method to keep bowers players data
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